Nova ClassroombySupaHuman

Nova 5 for face-to-face delivery

Everything your learners get on their phone, now in the room.

Pulse checks, group exercises, quizzes, games and branching scenarios that the trainer runs from the front of the room. Learners join from a code on the screen. It's the same Nova 5 engine and outcomes mapping, set up for a class.

Part of Nova 5 Accredited and non-accredited training For training providers and corporate L&D
JOIN THIS SESSION · LIVE
RK4 7NP

nova.supahuman.io/join

Learners joined 17 / 24

No accounts. No app to install. A phone and thirty seconds.

Why it matters

Most VET still happens in a room with a trainer.

A room full of learners is the most expensive hour a provider delivers, and most of it is still spent on one person talking while twenty-three people wait. Nova Classroom gives the trainer a live read on the room and a way to act on it: check understanding in thirty seconds, split into groups, run the scenario together, and see who needs what before the session ends.

Every response is recorded against the outcome it evidences, so the classroom hour shows up in the learner's record.

What runs in the room

One link on the room's screen. Everything follows.

Each organisation gets one link, bookmarked once on each room's device. There's no login, and it runs in any browser on an interactive panel, tablet or kiosk. Pick a space and the room is live.

01 · THE ACTIVITY BOARD

Every activity, ready to run

The space's published activities, grouped by unit, with group work first and the type and length on each card. Two buttons per card: On this screen, or On phones as a room-filling QR code. Teacher-only material never shows.

02 · CLASS PLAY

The game the screen hosts

A game-show quiz built from the space's knowledge checks: six-digit PIN lobby, timed colour-and-shape tiles, a live "locked in" count, the reveal with the why, a leaderboard with streaks, podium and confetti. Up to 200 players.

Faster answers score more and a miss costs nothing. Every answer goes into the learner's own practice record, so anything they got wrong comes back in their review deck.

03 · PULSE

Read the room, anonymously

A word cloud, a 1-to-5 scale or an open wall. Type a prompt, pick a ready-made one, or let Nova 5 suggest checks from what you've taught today. Read the room names the evidenced misconceptions with a one-tap follow-up each.

Exit ticket turns them into a short Class play round on the way out.

04 · QUICK FIRE

Quick Fire, anywhere

The rapid-recall deck runs on the big screen for the whole room, or goes out to phones by QR when you want every learner answering for themselves.

05 · THE ROOM VIEWER

Full screen, then to phones

Any activity opens full screen in the in-room viewer, and one button sends whatever is on the screen to learners' phones mid-activity. The device remembers your zoom setting.

+ THE LIBRARY

Any Nova 5 activity, projected

The role plays, sims and explainers your learners use on their own also run as a whole-class exercise. See the twenty activity types.

Learners join from one address with a PIN. The PIN tells Nova 5 whether it's a game or a pulse, and Pulse never asks for a name.

In the session

The trainer stays in charge. Nova 5 keeps up.

Nothing runs without the trainer starting it. Results appear on the screen as the room responds, and Nova 5 suggests a next step: a follow-up question, a group split, or a scenario aimed at the gap. The trainer can take the suggestion or ignore it. Ask for a different activity in a sentence and it's ready before the break.

  • Pulse is anonymous; Class play writes every answer to the learner's own practice record
  • An optional "who's teaching" name, remembered on the device
  • A delivery register logs every launch and game with the trainer's name. Trainers can confirm entries, add teaching done off the platform, and export to CSV
  • Housekeeping handled: the screen stays awake, a branded screensaver after 30 minutes, access-code protection if the link carries one

A 90-minute session

0:00

Join code on screen

Learners in within a minute. Attendance captured.

0:05

Pulse

Where is the room on today’s topic? Read the room flags the weakest concept.

0:20

Trainer teaches

Nova 5 stays quiet. The explainer is on screen if wanted.

0:40

Branching scenario

Whole class votes each step. Debrief on the fork most got wrong.

1:00

Group exercise

Four groups, one case each. Answers compared on screen.

1:20

Class play and close

Ten questions, podium, confetti — and every miss queued in each learner’s review deck.

For the trainers

The Teachers' Hub, and a studio behind it.

TEACHERS' HUB · ONE ORG-WIDE LINK, NO LOGIN

Everything a trainer walks in with.

Interactive resources grouped by unit in four formats (Demonstration, Group work, Discussion and Practical session). They're built for a projector and run by the teacher, with prompts for the room, staged reveals and teacher notes you can collapse. There's no scoring, no learner names, and learners never see them.

  • Finalised session plans, facilitator guides, slide decks and learner workbooks
  • Course guides, supervisor guides, toolbox talks, induction packs and logbooks
  • Search by topic, unit or title; documents open read-only with print or PDF
  • Download any deck as branded PowerPoint, speaker notes included
TEACH STUDIO · BETA · DESIGNERS AUTHOR, TRAINERS PRESENT

From interview to delivery pack.

A short interview covers mode, cadence, session length, cohort, LLN, industry setting and tone. From that, Nova 5 writes a delivery brief and a timed session plan for each unit, with outcomes, trainer notes and a materials checklist. It then proposes a facilitator guide, slide deck and learner workbook, and generates nothing until you confirm.

  • Present mode: keyboard-driven, trainer-notes toggle, per-segment countdown, and a Scan-to-play QR on any segment that runs an activity
  • Staff links let teaching staff without an account present and print
  • Upload your real assessment instruments so materials teach toward them without reproducing them
  • Print or save as PDF on every document

After the session

The classroom hour, on the record.

Every response is logged against the elements and performance criteria it evidences, and added to the learner's record alongside their self-paced Nova 5 work, ready for validation.Every response is logged against the unit standard or skill standard outcome it evidences, and added to the learner's record alongside their self-paced Nova 5 work, ready for moderation. Formative only: your trainers and assessors keep every competency decision.

For non-accredited delivery such as inductions, short courses and workplace training, the same summary maps to the learning outcomes you set, so you can show what the session changed.

NOVA CLASSROOM · AT A GLANCE

Part ofNova 5, with the same engine, library and outcomes mapping
Trainer needsA screen and a browser
Learners needA phone. No account, nothing to install
Training typesAccredited and non-accredited
EvidenceFormative, logged per learner against the outcome
ControlTrainer starts every activity; Nova 5 suggests, never decides
Runs onAny browser on a panel, tablet or kiosk, from one bookmarked link
RegisterEvery launch and game logged with the trainer’s name, exportable CSV

Bring Nova 5 into the room.

Nova Classroom is included with Nova 5. Tell us what you deliver face-to-face and we'll set up a live session with your own material.